Anders Drachen
Affiliations over time
- University of Southern DenmarkDenmark2022–2026 · 5
- University of YorkUnited Kingdom2017–2024 · 10
- Maersk (Denmark)Denmark2023–2024 · 2
- Aalborg UniversityDenmark2011–2016 · 3
- Copenhagen Business SchoolDenmark2011 · 1
Frequent co-authors
- Lennart E. Nacke8
- Pejman Mirza-Babaei6
- Günter Wallner3
- Rafet Sifa3
- Simone Kriglstein3
- Alessandro Canossa2
- James Alfred Walker2
- Katja Rogers2
- Magy Seif El‐Nasr2
- Sebastian Deterding2
- Ahmad Azadvar1
- Alan Pedrassoli Chitayat1
- Alex R. Wade1
- Alexander Dockhorn1
- Andrea Abney1
- Anna Lisa Martin‐Niedecken1
- Casper Harteveld1
- Christian Drescher1
- Christiane Moser1
- Daniel Johnson1
Papers
- AURA: Automated Analysis and Reporting of Therapeutically Applied Table-top Role-Playing GamesFDG 2026
- How Could They Win? An Exploration of Win Condition for Esports Narratives in Dota 2CHI PLAY 2024
- User Experience Research and Design in Video GamesCHI Games & Play 2024
- Visualization of Player Movement Patterns with Line Integral Convolution and Alpha ShapesFDG 2024
- User Experience Design and Research in GamesCHI Games & Play 2023
- Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends TeamsCHI PLAY 2022
- Special Interest Group: The Present and Future of Esports in HCICHI Games & Play 2021
- Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling SimilaritiesCHI PLAY 2019
- Influencers in Multiplayer Online Shooters: Evidence of Social Contagion in Playtime and Social PlayCHI Games & Play 2019
- The trails of Just Cause 2: spatio-temporal player profiling in open-world gamesFDG 2019
- User Experience (UX) Research in GamesCHI Games & Play 2019
- Games User Research MethodsCHI PLAY 2018
- What Moves Players?: Visual Data Exploration of Twitter and Gameplay DataCHI Games & Play 2018
- Curiously Motivated: Profiling Curiosity with Self-Reports and Behaviour Metrics in the Game "Destiny"CHI PLAY 2017
- Evaluating the Onboarding Phase of Free-toPlay Mobile Games: A Mixed-Method ApproachCHI PLAY 2017
- Lightweight Games User Research for Indies and Non-Profit OrganizationsCHI Games & Play 2016
- Game user researchCHI Games & Play 2012
- Arrrgghh!!!: blending quantitative and qualitative methods to detect player frustrationFDG 2011
- Only the good... get pirated: game piracy activity vs. metacritic scoreFDG 2011