6
papers
10
authors
2006–2026
active years
Output per year
Papers (6)
- Magical Touch: Transforming Raw Capacitive Streams into Expressive Hand-Touchscreen InteractionCHI Games & Play 2026 · 0 citations
- Supporting the creative game design process with exertion cardsCHI Games & Play 2014 · 94 citations
- SpatialEase: learning language through body motionCHI Games & Play 2013 · 29 citations
- Designing sports: a framework for exertion gamesCHI Games & Play 2011 · 281 citations
- Exploring user experience in "blended reality": moving interactions out of the screenCHI Games & Play 2006 · 10 citations
- Face-tracking as an augmented input in video games: enhancing presence, role-playing and controlCHI Games & Play 2006 · 59 citations
Authors
Collaborates with
- Microsoft (United States)2 shared
- Renmin University of China2 shared
- The University of Melbourne2 shared
- City University of Hong Kong1 shared
- Georgia Institute of Technology1 shared
- MIT Computer Science and Artificial Intelligence Laboratory1 shared
- National Taiwan University1 shared
- RMIT University1 shared
- Stanford University1 shared
- Tsinghua University1 shared
- University of North Carolina at Charlotte1 shared
- University of Technology Sydney1 shared