Elena Márquez Segura
Affiliations over time
- Universidad Carlos III de MadridSpain2020–2023 · 6
- Uppsala UniversitySweden2016–2019 · 8
- University of California, Santa CruzUnited States2017–2018 · 5
- University of California SystemUnited States2017 · 2
- Kista Photonics Research CenterSweden2013 · 1
Frequent co-authors
- Katherine Isbister10
- Laia Turmo Vidal9
- Annika Wærn6
- Jared Duval5
- Anna Lisa Martin‐Niedecken4
- Ferran Altarriba Bertran4
- Katja Rogers4
- Ella Dagan3
- Perttu Hämäläinen3
- Dennis Reidsma2
- Luis Parrilla Bel2
- Miguel Flores2
- Solip Park2
- Stephan Niedecken2
- Ahmed Sabbir Arif1
- Akeiylah Dewitt1
- Ambra Trotto1
- Ana Tajadura‐Jiménez1
- Anders Drachen1
- Anna Ståhl1
Papers
- Technology, Movement, and Play Is Hampering and Boosting Interactive PlayCHI PLAY 2023
- Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers' Experiences during the Covid-19 PandemicFDG 2022
- Exploring the Design Space of Immersive Social Fitness Games: The ImSoFit Games ModelCHI Games & Play 2021
- Physical Warm-up Games: Exploring the Potential of Play and Technology DesignCHI Games & Play 2021
- Special Interest Group: The Present and Future of Esports in HCICHI Games & Play 2021
- Chasing Play with Instagram: How Can We Capture Mundane Play Potentials to Inspire Interaction Design?CHI Games & Play 2020
- Astaire: A Collaborative Mixed Reality Dance Game for Collocated PlayersCHI PLAY 2019
- Chasing Play Potentials in Food Culture to Inspire Technology DesignCHI PLAY 2019
- Designing 'True Colors': A Social Wearable that Affords VulnerabilityCHI Games & Play 2019
- ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game SetupCHI Games & Play 2019
- Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for ChildrenCHI PLAY 2019
- Super Trouper: The Playful Potential of Interactive Circus TrainingCHI PLAY 2019
- Towards Socially Immersive Fitness Games: An Exploratory Evaluation Through Embodied SketchingCHI PLAY 2019
- Designing Future Social Wearables with Live Action Role Play (Larp) DesignersCHI Games & Play 2018
- Firefly: A Social Wearable to Support Physical Connection of LarpersCHI Games & Play 2018
- Social Affordances at Play: Game Design Toward Socio-Technical InnovationCHI Games & Play 2018
- SpokeIt: A Co-Created Speech Therapy ExperienceCHI Games & Play 2018
- All the feels: designing a tool that reveals streamers' biometrics to spectatorsFDG 2017
- Design, appropriation, and use of technology in larpsFDG 2017
- Soma-Based Design TheoryCHI Games & Play 2017
- Playification: The PhySeEar caseCHI PLAY 2016
- The design space of body games: technological, physical, and social designCHI Games & Play 2013