19
papers
19
authors
2013–2025
active years
Output per year
Papers (19)
- Out of Tune? Nudging Player Behavior Through Background Music Pitch ModulationCHI PLAY 2025 · 0 citations
- SoulGarden: A Gamified Meditation Application to Enhance Meditation Habits, Enjoyment, Mindfulness, and Mental Well-BeingCHI PLAY 2025 · 0 citations
- Auditory, Visual, or Both? Comparing Visual and Auditory Representations of Game Elements in a Gamified Image-Tagging TaskCHI PLAY 2024 · 5 citations
- EcoMeal: Gamified Eco-Feedback of Food Consumption using a Virtual GardenCHI PLAY 2024 · 1 citations
- Like It or Not: Exploring the Impact of (Dis)liked Background Music on Player Behavior and ExperienceCHI PLAY 2024 · 1 citations
- Faster, Harder? Investigating the Impact of Changing Background Music Speed on Gameplay Performance and Player Experience in an Endless Runner GameCHI PLAY 2023 · 2 citations
- "Absolute or Relative?" - Exploring the Choice Between Leaderboard Types in an Image Tagging TaskCHI PLAY 2022 · 1 citations
- Investigating User-Created Gamification in an Image Tagging TaskCHI Games & Play 2020 · 15 citations
- Using Hexad User Types to Select Suitable Gamification Elements to Encourage Healthy EatingCHI Games & Play 2020 · 19 citations
- "Enable or Disable Gamification?": Analyzing the Impact of Choice in a Gamified Image Tagging TaskCHI Games & Play 2019 · 24 citations
- Crowdjump: Investigating a Player-Driven Platform GameCHI PLAY 2019 · 11 citations
- HedgewarsSGC: A Competitive Shared Game Control SettingCHI Games & Play 2019 · 5 citations
- Towards Predicting Hexad User Types from Smartphone DataCHI PLAY 2019 · 8 citations
- CrowdChess: A System to Investigate Shared Game Control in Live-StreamsCHI PLAY 2017 · 12 citations
- Expanding Video Game Live-Streams with Enhanced Communication Channels: A Case StudyCHI Games & Play 2017 · 78 citations
- The Geography of Pokémon GO: Beneficial and Problematic Effects on Places and MovementCHI Games & Play 2017 · 153 citations
- "Don't Whip Me With Your Games": Investigating "Bottom-Up" GamificationCHI Games & Play 2016 · 28 citations
- WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake LevelCHI Games & Play 2016 · 21 citations
- Pass the iPad: collaborative creating and sharing in family groupsCHI Games & Play 2013 · 37 citations
Authors
Collaborates with
- German Research Centre for Artificial Intelligence14 shared
- Hochschule für Technik und Wirtschaft des Saarlandes5 shared
- University of Duisburg-Essen2 shared
- Amsterdam University of the Arts1 shared
- Arizona State University1 shared
- Friedrich-Alexander-Universität Erlangen-Nürnberg1 shared
- Instituto de Tecnologias Interativas1 shared
- Northwestern University1 shared
- University College London1 shared
- University of Amsterdam1 shared
- University of Bremen1 shared
- University of Canterbury1 shared