Jan David Smeddinck
Affiliations over time
- Newcastle UniversityUnited Kingdom2018–2020 · 7
- University of California, BerkeleyUnited States2017–2018 · 3
- University of BremenGermany2013–2017 · 5
Frequent co-authors
- Rainer Malaka13
- Johannes Pfau7
- Marc Herrlich4
- Georg Volkmar3
- Kathrin Gerling3
- Dmitry Alexandrovsky2
- Max V. Birk2
- Regan L. Mandryk2
- Andrei Haidu1
- Anna Barenbrock1
- Benjamin Walther-Franks1
- Dietrich Barsilowski1
- Ioannis Bikas1
- Maria Soliman1
- Markus Krause1
- Matthew K. Miller1
- Maximilian Spliethöver1
- Michael Beetz1
- Nina Wenig1
- Peter Szmidt1
Papers
- Bot or not? User Perceptions of Player Substitution with Deep Player Behavior ModelsCHI Games & Play 2020
- Enemy Within: Long-term Motivation Effects of Deep Player Behavior Models for Dynamic Difficulty AdjustmentCHI Games & Play 2020
- Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure TherapyCHI PLAY 2020
- Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design ChallengesCHI PLAY 2020
- The Case for Usable AI: What Industry Professionals Make of Academic AI in Video GamesCHI PLAY 2020
- Deep Player Behavior Models: Evaluating a Novel Take on Dynamic Difficulty AdjustmentCHI Games & Play 2019
- Do You Think This is a Game?CHI Games & Play 2018
- Towards Deep Player Behavior Models in MMORPGsCHI PLAY 2018
- Varying Avatar Weight to Increase Player Motivation: Challenges of a Gaming SetupCHI Games & Play 2018
- "Grab-that-there": Live Direction for Motion-based Games for HealthCHI Games & Play 2017
- Automated Game Testing with ICARUS: Intelligent Completion of Adventure Riddles via Unsupervised SolvingCHI PLAY 2017
- How to Present Game Difficulty Choices?: Exploring the Impact on Player ExperienceCHI Games & Play 2016
- Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation LearningCHI Games & Play 2015
- Effects of balancing for physical abilities on player performance, experience and self-esteem in exergamesCHI Games & Play 2014
- A digital game to support voice treatment for parkinson's diseaseCHI Games & Play 2013