Papers
Full-text search over titles and abstracts of 4,468 matching games-research papers.
A comparative evaluation of procedural level generators in the Mario AI framework
FDG2014
User behavior transformation through dynamic input mappings
FDG2014
Modelling market sellers in World of Warcraft
FDG2014
High-tech low-tech authenticity: The creation of independent style at the Independent Games Festival
FDG2014
Reflecting civic protest - the Occupy Istanbul game
FDG2014
Governance in League of Legends: A hybrid system
FDG2014
Integrating semantics and narrative world generation
FDG2014
Mobilising Monopoly: Game design, place and social values
FDG2014
Xylem: The Code of Plants
FDG2014
Software verification games: Designing Xylem, The Code of Plants
FDG2014
Introducing shared character control to existing video games
FDG2014
Development of Recovery Rapids - A game for cost effective stroke therapy
FDG2014
Towards a theory of choice poetics
FDG2014
The Rooms - Creating immersive experiences through projected augmented reality
FDG2014
Slot Machine Development: A course for CS majors
FDG2014
An exergame to improve balance in children who are blind
FDG2014
FLARE: An open source toolkit for creating expressive user interfaces for serious games
FDG2014
Balancing physical and cognitive challenge: A study of players' psychological responses to exergame play
FDG2014
Challenges for game addiction as a mental health diagnosis
FDG2014
The effect of surroundings on gaming experience
FDG2014
A game-independent play trace dissimilarity metric
FDG2014
The Listening Walker: Interactive sound walk in a virtual city
FDG2014
From consumers to producers: African American middle school students as game designers
FDG2014
Ice-Bound: Combining richly-realized story with expressive gameplay
FDG2014
Pixel Motion: A surveillance camera-enabled public digital game
FDG2014