Papers
Full-text search over titles and abstracts of 4,468 matching games-research papers.
Let's Roll: Comparative representations of empire in board games
FDG2014
Experiences teaching a course in Android game development
FDG2014
Play in the museum: Designing game-based learning environments for informal education settings
FDG2014
Adapting game mechanics with Micro-Machinations
FDG2014
The effect of a persuasive game on attitude towards the homeless
FDG2014
Alphabet Soup: Design and development of a short form game
FDG2014
Games about mental health - Designing the experience of "What it's Like"
FDG2014
Marking new ground: Flash, HTML5 and the future of the web arcade
FDG2014
Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique
FDG2014
Harmony: A game to teach transitive game balance
FDG2014
Gradequest - Evaluating the impact of using game design techniques in an undergraduate course
FDG2014
Automated terrain analysis in real-time strategy games
FDG2014
Collaboration versus competition: Design and evaluation of mechanics for games with a purpose
FDG2014
Experiments in map generation using Markov chains
FDG2014
Evaluating the evaluation tools
FDG2014
Initial perceptions of a casual game to crowdsource facial expressions in the wild
FDG2014
A game to crowdsource data for affective computing
FDG2014
Aussie women game developers
FDG2014
Active player modelling
FDG2014
Adapting in-game agent behavior by observation of players using learning behavior trees
FDG2014
Understanding representation in playable simulations
FDG2014
Target selection for AI companions in FPS games
FDG2014
Measuring risk in stealth games
FDG2014
GWAPs: Games with a problem
FDG2014
Sparks of Eternity: A new approach to religious education
FDG2014