Papers
Full-text search over titles and abstracts of 4,468 matching games-research papers.
Specifying the pedagogical aspects of narrative-based digital learning games using annotations
FDG2014
(Re)telling chess stories as game content
FDG2014
X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes
FDG2014
Open Trumps, a data game
FDG2014
A framework for coherent emergent stories
FDG2014
Chronologically nonlinear techniques in traditional media and games
FDG2014
Dance Enhanced: Investigating how earning content through exertion impacts dance game enjoyment
FDG2014
An out-of-character approach to emergent game narratives
FDG2014
Off with their assists: An empirical study of driving skill in Forza Motorsport 4
FDG2014
Retention and progression: Seven months in World of Warcraft
FDG2014
Author assistance visualizations for Ice-Bound, a combinatorial narrative
FDG2014
Ice-Bound: A novel of reconfiguration
FDG2014
A prototype using territories and an affordance tree for social simulation gameplay
FDG2014
A linguistic analysis of games: Verbs and nouns for content estimation
FDG2014
Big Huggin': Affection gaming for alternative play
FDG2014
Black Like Me? Embedding 2-tiered procedural rhetoric in a critical game
FDG2014
Equal opportunity affection games, critical design in Stolen Kisses
FDG2014
The psychology of play: Understanding digital game evolution through developmental psychology
FDG2014
A methodology for requirements analysis of AI architecture authoring tools
FDG2014
Gender differences in videogame development classes: U.S. and the U.A.E
FDG2014
SimBully: A 'bullying in schools' simulation
FDG2014
Authoring conversational narratives in games with the Chimeria platform
FDG2014
Part of the game: Changing level creation to identify and filter low quality user-generated levels
FDG2014
A web-based editor for multiplayer choice games
FDG2014
Generative agents for player decision modeling in games
FDG2014