23
papers
50
authors
2006–2024
active years
Output per year
Papers (23)
- Effects of a Gaze-Based 2D Platform Game on User Enjoyment, Perceived Competence, and Digital Eye StrainCHI Games & Play 2024 · 7 citations
- EncoreLife: A Gamified Platform to Enhance Older Adults' Social Connections and Daily Life Structure during Transition to Retirement: A Gamified Platform to Enhance Post-Retirement Life for Older AdultsCHI PLAY 2024 · 1 citations
- Exploring Interaction, Movement and Video Game Experience in an Educational VR ExperienceCHI Games & Play 2023 · 4 citations
- SocialStools: A Playful, Socio-Spatial Interface for Fostering Togetherness Across StrangersCHI Games & Play 2022 · 6 citations
- Delivery Ghost: Effects of Language Immersion and Interactivity in a Language Learning GameCHI Games & Play 2021 · 7 citations
- Teachers' Perceptions around Digital Games for Children in Low-resource Schools for the BlindCHI Games & Play 2021 · 16 citations
- Goal-based progression synthesis in a korean learning gameFDG 2019 · 1 citations
- Implicit Communication of Actionable Information in Human-AI teamsCHI Games & Play 2019 · 79 citations
- What.Hack: Engaging Anti-Phishing Training Through a Role-playing Phishing Simulation GameCHI Games & Play 2019 · 102 citations
- Investigating Game Mechanics that Target Players' Self-Control While Maintaining EngagementCHI PLAY 2018 · 5 citations
- Utilizing Narrative Grounding to Design Storytelling Gamesfor Creative Foreign Language ProductionCHI Games & Play 2018 · 9 citations
- Reduct: A Puzzle Game for Children About Evaluating CodeCHI Games & Play 2017 · 1 citations
- Teaching Language and Culture with a Virtual Reality GameCHI Games & Play 2017 · 211 citations
- Teaching Programming with Gamified SemanticsCHI Games & Play 2017 · 53 citations
- Breaking AndyWall: Transgressive and Playful Exploration on the Dynamic Role of Users in Art and DesignCHI Games & Play 2016 · 8 citations
- Personality-targeted Gamification: A Survey Study on Personality Traits and Motivational AffordancesCHI Games & Play 2016 · 230 citations
- Social Situational Language Learning through an Online 3D GameCHI Games & Play 2016 · 18 citations
- Automatic Game Progression Design through Analysis of Solution FeaturesCHI Games & Play 2015 · 43 citations
- Crystallize: Simulating Language Immersion through GameplayCHI Games & Play 2015 · 0 citations
- Playing with emotions: sentiment design for public spaceCHI PLAY 2014 · 4 citations
- PhotoCity: training experts at large-scale image acquisition through a competitive gameCHI Games & Play 2011 · 140 citations
- Reconstructing the world in 3D: bringing games with a purpose outdoorsFDG 2010 · 36 citations
- Collocation bindness in partially distributed groups: is there a downside to being collocated?CHI Games & Play 2006 · 47 citations
Authors
Collaborates with
- University of Washington3 shared
- California Institute of Technology1 shared
- Cornell Tech1 shared
- Draper Laboratory1 shared
- Hong Kong University of Science and Technology1 shared
- Indiana University1 shared
- Indiana University – Purdue University Indianapolis1 shared
- Intel (United States)1 shared
- Microsoft (United States)1 shared
- Microsoft Research (India)1 shared
- Universität Ulm1 shared
- University of California, Santa Cruz1 shared