Korea Advanced Institute of Science and Technology
South Korea · education · ROR
CHI Games & Play
CHI PLAY
38
papers
103
authors
2008–2026
active years
Output per year
Papers (38)
- HapPalm : Providing Rich Spatio-Temporal Vibrotactile Feedback on the Palm for Laptop GamingCHI Games & Play 2026 · 1 citations
- When Plants Play: Rethinking Plant Materiality in Digital GamesCHI Games & Play 2026 · 1 citations
- Less Talk, More Trust: Understanding Players' In-game Assessment of Communication Processes in League of LegendsCHI Games & Play 2025 · 4 citations
- Leveling Up Together: Fostering Positive Growth and Safe Online Spaces for Teen Roblox DevelopersCHI Games & Play 2025 · 3 citations
- LIGS: Developing an LLM-infused Game System for Emergent NarrativeCHI Games & Play 2025 · 9 citations
- Press Start to Continue: A Thematic Analysis of the Iterative Process of Hardcore Players with Disabilities Adapting to Gameplay DifficultiesCHI Games & Play 2025 · 1 citations
- Narrating Routines through Game Dynamics: Impact of a Gamified Routine Management App for Autistic IndividualsCHI Games & Play 2024 · 7 citations
- Bean Academy: A Music Composition Game for Beginners with Vocal Query TranscriptionCHI Games & Play 2023 · 3 citations
- ExpanStick: Augmenting Gamepad Thumbstick using Force at the LimitCHI PLAY 2023 · 2 citations
- Glow the Buzz: a VR Puzzle Adventure Game Mainly Played Through Haptic FeedbackCHI Games & Play 2023 · 10 citations
- Growing Up with Cerebral Palsy (CP) and Games: Case Study on the Accessible Gameplay Experiences of the Young Players with CP and Their Families through the Lens of Developmental Task PerspectiveCHI PLAY 2023 · 1 citations
- MindTerior: A Mental Healthcare Game with Metaphoric Gamespace and Effective Activities for Mitigating Mild Emotional DifficultiesCHI Games & Play 2023 · 3 citations
- Spatial Chef: A Spatial Transforming VR Game with Full Body InteractionCHI Games & Play 2023 · 1 citations
- Classy Trash Monster: An Educational Game for Teaching Machine Learning to Non-major StudentsCHI Games & Play 2022 · 3 citations
- Evoker: Narrative-based Facial Expression Game for Emotional Development of AdolescentsCHI Games & Play 2022 · 5 citations
- In Visible Climate Change: Exploring Immersive Data Visualisation to Promote Climate Change Awareness in a VR GameCHI PLAY 2022 · 12 citations
- Play With Your Emotions: Exploring Possibilities of Emotions as Game Input in NEROCHI Games & Play 2022 · 2 citations
- Quantifying Proactive and Reactive Button InputCHI Games & Play 2022 · 4 citations
- Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive ExperienceCHI PLAY 2022 · 0 citations
- The Melody of the Mysterious Stones: A VR Mindfulness Game Using Sound SpatializationCHI Games & Play 2022 · 8 citations
- "Anyway, ": Two-player Defense Game via Voice ConversationCHI PLAY 2021 · 4 citations
- A User-Oriented Approach to Space-Adaptive Augmentation: The Effects of Spatial Affordance on Narrative Experience in an Augmented Reality Detective GameCHI Games & Play 2021 · 17 citations
- Harmonionz, Rescue The Planet: A Voice Visualizing Game that Match Pitch with ColorCHI PLAY 2021 · 1 citations
- How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved OneCHI Games & Play 2021 · 15 citations
- Secrets of Gosu: Understanding Physical Combat Skills of Professional Players in First-Person ShootersCHI Games & Play 2021 · 24 citations
- Effect of Digitally Augmented Toys on Young Children's Experience in Pretend PlayCHI PLAY 2019 · 2 citations
- Geometrically Compensating Effect of End-to-End Latency in Moving-Target Selection GamesCHI Games & Play 2019 · 48 citations
- JediFlight: Design and Evaluation of Wing-Based Flying Experience in Virtual RealityCHI PLAY 2018 · 9 citations
- Moving Target Selection: A Cue Integration ModelCHI Games & Play 2018 · 107 citations
- A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game StageCHI Games & Play 2017 · 2 citations
- Analysis of the Effect of Competition on Player Immersion and Engagement in a Mobile GameCHI Games & Play 2017 · 4 citations
- Conveyor World: Mixed Reality Game on Physically Actuated Game StageCHI Games & Play 2017 · 2 citations
- It's More than Just Sharing Game Play Videos! Understanding User Motives in Mobile Game Social MediaCHI Games & Play 2017 · 5 citations
- Soma-Based Design TheoryCHI Games & Play 2017 · 42 citations
- Sonic-Badminton: Audio-Augmented Badminton Game for Blind PeopleCHI Games & Play 2016 · 30 citations
- The Proficiency-Congruency Dilemma: Virtual Team Design and Performance in Multiplayer Online GamesCHI Games & Play 2016 · 46 citations
- RoVatar: semi-autonomous robot boxing game by miniature avatarsCHI Games & Play 2014 · 0 citations
- Digital rubbing: playful and intuitive interaction technique for transferring a graphic image onto paper with pen-based computingCHI Games & Play 2008 · 11 citations
Authors
Collaborates with
- Aalto University2 shared
- Samsung (South Korea)2 shared
- Yonsei University2 shared
- Aarhus University1 shared
- Daegu Gyeongbuk Institute of Science and Technology1 shared
- Eindhoven University of Technology1 shared
- Georgia Institute of Technology1 shared
- Hanyang University1 shared
- Harvard University1 shared
- IC Design Education Center1 shared
- Kista Photonics Research Center1 shared
- KTH Royal Institute of Technology1 shared