23
papers
35
authors
2012–2026
active years
Output per year
Papers (23)
- LinguaQuest: Integrating Linguistic and Cultural Learning in an Educational Role-Playing GameCHI Games & Play 2026 · 0 citations
- Combatting Toxicity: Early Designs of an Intelligent In-Game Intervention System for Verbal HarassmentCHI PLAY 2025 · 2 citations
- HoleyMoley: A Cognitive Assessment for Emotion Recognition in Virtual RealityCHI PLAY 2024 · 0 citations
- Hydrone: Bringing Interactivity to Small Water FeaturesCHI PLAY 2024 · 2 citations
- Leveraging Idle Games to Incentivize Intermittent and Frequent Practice of Deep BreathingCHI Games & Play 2024 · 8 citations
- Playful Resilience: Empowering Recovery through Autobiographical Game-Based Storytelling in the Opioid EpidemicCHI PLAY 2024 · 4 citations
- Press A to Jump: Design Strategies for Video Game LearnabilityCHI Games & Play 2022 · 20 citations
- Monitoring Cognitive Performance with a Serious Game: A Longitudinal Case Study on Online Cognitive Assessment Using Serious GamesCHI Games & Play 2021 · 10 citations
- Personalizing Gameful Elements in Social Exergames: An Exploratory StudyFDG 2021 · 6 citations
- The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in ChinaCHI Games & Play 2021 · 8 citations
- Head-Coupled Kinematic Template Matching for Target Selection in Hangry PiggosCHI Games & Play 2020 · 3 citations
- A Tangible VR Game Designed for Spatial Penetrative Thinking AbilityCHI Games & Play 2018 · 7 citations
- Empirical Support for a Causal Relationship Between Gamification and Learning OutcomesCHI Games & Play 2018 · 126 citations
- The impact of visual load on performance in a human-computation gameFDG 2017 · 3 citations
- The UX of Avatar CustomizationCHI Games & Play 2017 · 27 citations
- Actionable Inexpensive Games User ResearchCHI Games & Play 2015 · 5 citations
- The Avatar Affordances Framework: Mapping Affordances and Design Trends in Character Creation InterfacesCHI PLAY 2015 · 44 citations
- Design guidelines for audio-based game featuresCHI PLAY 2014 · 5 citations
- Gamification of collaborative idea generation and convergenceCHI Games & Play 2014 · 21 citations
- Intangle: exploring interpersonal bodily interactions through sharing controllersCHI PLAY 2014 · 17 citations
- Designing action-based exergames for children with cerebral palsyCHI Games & Play 2013 · 122 citations
- EEG-based assessment of video and in-game learningCHI Games & Play 2013 · 25 citations
- Design of an exergaming station for children with cerebral palsyCHI Games & Play 2012 · 78 citations
Authors
Collaborates with
- Ontario Tech University3 shared
- Holland Bloorview Kids Rehabilitation Hospital2 shared
- Queen's University2 shared
- Toronto Metropolitan University2 shared
- Carleton University1 shared
- Carnegie Mellon University1 shared
- Dalhousie University1 shared
- Georgia Institute of Technology1 shared
- IBM (Canada)1 shared
- IBM (United States)1 shared
- Indiana University – Purdue University Indianapolis1 shared
- McMaster University1 shared