Peta Wyeth
Affiliations over time
- Queensland University of TechnologyAustralia2013–2021 · 25
Frequent co-authors
- Daniel Johnson17
- April Tyack5
- Madison Klarkowski5
- Cody Phillips3
- Joshua Hall3
- Mitchell McEwan3
- Simon S. Smith3
- Alethea Blackler2
- Alexander Baldwin2
- Nicole Vickery2
- Nicoletta Tancred2
- Selen Türkay2
- Aidan D'Souza1
- Alessandro Soro1
- Ann Morrison1
- Anna McCoombe1
- Bernd Ploderer1
- Bieke Zaman1
- Christiane Moser1
- Christopher Lee1
Papers
- "The Small Decisions Are What Makes it Interesting": Autonomy, Control, and Restoration in Player ExperienceCHI PLAY 2021
- Intuitive Interaction with Motion Controls in a Tennis Video GameCHI PLAY 2020
- My Little Robot: User Preferences in Game Agent CustomizationCHI PLAY 2020
- Restorative Play: Videogames Improve Player Wellbeing After a Need-Frustrating EventCHI Games & Play 2020
- Understanding Women Modders using the Serious Leisure PerspectiveCHI Games & Play 2020
- Augmenting Co-Located Social Play with Biofeedback: An Interactional ApproachCHI PLAY 2018
- Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal ActivityCHI PLAY 2018
- New Research Perspectives on Game Design and Development EducationCHI PLAY 2018
- Player Choices, Game Endings and the Design of Moral Dilemmas in GamesCHI PLAY 2018
- Video Game Selection Procedures For Experimental ResearchCHI Games & Play 2018
- Crowd-Pleaser: Player Perspectives of Multiplayer Dynamic Difficulty Adjustment in Video GamesCHI PLAY 2016
- Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill ManipulationCHI Games & Play 2016
- Psychophysiology of Challenge in Play: EDA and Self-Reported ArousalCHI Games & Play 2016
- The Appeal of MOBA Games: What Makes People Start, Stay, and StopCHI PLAY 2016
- All about that Base: Differing Player Experiences in Video Game Genres and the Unique Case of MOBA GamesCHI Games & Play 2015
- Cooperative Game Play with Avatars and Agents: Differences in Brain Activity and the Experience of PlayCHI Games & Play 2015
- Crossing Domains: Diverse Perspectives on PlayersCHI Games & Play 2015
- Flow during Individual and Co-operative GameplayCHI PLAY 2015
- From Challenges to Activities: Categories of Play in VideogamesCHI PLAY 2015
- The Internet of Playful ThingsCHI PLAY 2015
- Exploring the effect of achievements on students attending university orientationCHI PLAY 2014
- Instructional objectives to core-gameplay: a serious game design techniqueCHI PLAY 2014
- Natural mapping and intuitive interaction in videogamesCHI PLAY 2014
- The effect of multiplayer dynamic difficulty adjustment on the player experience of video gamesCHI Games & Play 2014
- Let's talk about failures: why was the game for children not a success?CHI Games & Play 2013