Papers
Full-text search over titles and abstracts of 4,468 matching games-research papers.
Decision making styles in computer games
FDG2013
The games for health prototype
FDG2013
Three corners of reward in computer games
FDG2013
A framework for biometric playtesting of games
FDG2013
Adventure games in kinesthetic videogame theory - A demand-based framework for conceptualizing the narrative
FDG2013
Village Voices: An adaptive game for conflict resolution
FDG2013
Space Maze: Experience-driven game camera control
FDG2013
A Slower Speed of Light: Developing intuition about special relativity with games
FDG2013
Evolving large-scale neural networks for vision-based TORCS
FDG2013
User-generated content as cues for performance in LittleBigPlanet
FDG2013
Valory: Simultaneous control of avatar and environment in a platform game
FDG2013
Sentient Sketchbook: Computer-aided game level authoring
FDG2013
Crowdsourcing interactive fiction games
FDG2013
AGENT: Awareness Game Environment for Natural Training
FDG2013
Tool-supported iterative learning of component-based software architecture for games
FDG2013
Gameplay semantics for authoring adaptivity in mobile games
FDG2013
Feedback-based gameplay metrics
FDG2013
On the development of learning games
FDG2013
Children's collaboration in emergent game environments
FDG2013
Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures
FDG2013
Prom Week: Designing past the game/story dilemma
FDG2013
Visual motion in a railed shooter game: A designer study
FDG2013
Protecting face in virtual life: An ethnographic analysis of identity categories and informal systems of social control in massively multiplayer online worlds
FDG2013
Movers and Shakers: Conversation and conflict in a serious game for tablets
FDG2013
Seamless evaluation integration into IDS educational games
FDG2013