10
papers
27
authors
2014–2026
active years
Output per year
Papers (10)
- Constructing a Replay-Derived Dataset of Controller Operations for Player Authentication in Fighting GamesFDG 2026 · 0 citations
- Escape From Human: An Interview Study of Social VR Players Practicing Self-Expression Through Avatars that Self-Identify as "Non-Human"CHI Games & Play 2026 · 3 citations
- Exploring a Collaborative Gamified Approach to Vision-Language Model EvaluationCHI Games & Play 2026 · 0 citations
- Social Navigation as Gameplay: A Hybrid Social Physics Engine for Deduction GamesFDG 2026 · 0 citations
- Performance or Governance? Serious Game and Workshop as a Tool for Fostering Awareness of Responsible AICHI Games & Play 2025 · 0 citations
- Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming ExperienceCHI Games & Play 2022 · 5 citations
- Interactive Design Exploration of Game StagesUsing Adjustable Synthetic TestersFDG 2020 · 3 citations
- MarioMix: Creating Aligned Playstyles for Bots with Interactive Reinforcement LearningCHI PLAY 2020 · 2 citations
- Cross-Car, Multiplayer Games for Semi-Autonomous DrivingCHI PLAY 2019 · 35 citations
- CapStudio: an interactive screencast for visual application developmentCHI Games & Play 2014 · 7 citations
Authors
Collaborates with
- Bunkyo University2 shared
- Digital Hollywood University1 shared
- Sony Computer Science Laboratories1 shared
- Toyota Motor Corporation (Japan)1 shared
- University of Waterloo1 shared