8
papers
17
authors
2017–2025
active years
Output per year
Papers (8)
- Games Made Elsewhere, Harms Felt Here: A Speculative Perspective of Deceptive Design Impact from the Global SouthCHI PLAY 2025 · 2 citations
- The Good Dev: A Reflective Game to Provoke Behavior Change About Deceptive Patterns in Digital GamesCHI PLAY 2025 · 4 citations
- Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in GamesCHI PLAY 2024 · 10 citations
- Why Should Red and Green Never Be Seen? Exploring Color Blindness Simulations as Tools to Create Chromatically Accessible GamesCHI PLAY 2023 · 5 citations
- UES-Br: Translation and Cross-Cultural Adaptation of the User Engagement Scale for Brazilian PortugueseCHI PLAY 2021 · 18 citations
- Using Ant Colony Optimisation for map generation and improving game balance in the Terra Mystica and Settlers of Catan board gamesFDG 2020 · 4 citations
- Let's Play Together: Adaptation Guidelines of Board Games for Players with Visual ImpairmentCHI Games & Play 2019 · 41 citations
- Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are BlindCHI Games & Play 2017 · 10 citations
Authors
Collaborates with
- Harvard University1 shared
- Innopolis University1 shared
- Ontario Tech University1 shared
- Universidade de Fortaleza1 shared
- University of Chile1 shared