13
papers
26
authors
2018–2026
active years
Output per year
Papers (13)
- Action Before Empathy: How Player Agency Shapes Emotional Connection in Interactive NarrativeCHI Games & Play 2026 · 0 citations
- BeatWeights: A VR Dumbbell Exergame on Music, Rhythm, and Motivation in Strength TrainingFDG 2026 · 0 citations
- Does Game-Music Integration Increase Users' Performance and Motivation for Walking?CHI Games & Play 2026 · 2 citations
- Game Development for Diverse Academic Backgrounds: Designing an Inclusive PedagogyFDG 2026 · 0 citations
- Games for Children with Disabilities in Educational Contexts: A Scoping ReviewFDG 2026 · 0 citations
- Pedalling Without Penalty: Investigating the Effects of Exercise Intensity on Cybersickness in VR CyclingFDG 2026 · 0 citations
- Rhythm Walker: The Effect of Music Choice and Rhythm in Game-music Integration for ExergamesFDG 2026 · 0 citations
- CardioCommXR: Training Empathy Through Gamified Emotional RegulationCHI Games & Play 2025 · 1 citations
- Listen to the Sword: Using Breathing and Spatial Audio for Wuxia NarrativesCHI Games & Play 2024 · 0 citations
- That's the way I (dis-)like it! - Effect of Gamer Types and Competitiveness in VR ExergamingCHI PLAY 2024 · 7 citations
- Tokenfication - The potential of non-fungible tokens (NFT) for game developmentCHI PLAY 2021 · 37 citations
- Jamming with children: an experience reportFDG 2019 · 4 citations
- Empirical Support for a Causal Relationship Between Gamification and Learning OutcomesCHI Games & Play 2018 · 126 citations
Authors
Collaborates with
- Auckland University of Technology1 shared
- California Polytechnic State University1 shared
- Graz University of Technology1 shared
- University of Cambridge1 shared
- University of Canterbury1 shared
- University of Otago1 shared
- University of Toronto1 shared