10
papers
7
authors
2023–2026
active years
Output per year
Papers (10)
- A Meat-Summer Night's Dream: A Tangible Design Fiction Exploration of Eating Biohybrid Flying RobotsCHI Games & Play 2026 · 1 citations
- A Sound Understanding - An In-Situ Deployment of an Accessible Audio-Media Player with People Living with AphasiaCHI Games & Play 2026 · 1 citations
- Video Game Archaeology as Hauntological Practice: A Collaborative Autoethnography in Elden Ring Shadow of the ErdtreeCHI Games & Play 2026 · 2 citations
- Archaeological Gameworld Affordances: A Grounded Theory of How Players Interpret Environmental StorytellingCHI Games & Play 2025 · 5 citations
- "Hunt Takes Hare": Theming Games Through Game-Word Vector TranslationFDG 2024 · 1 citations
- Experiments in Motivating Exploratory AgentsFDG 2024 · 1 citations
- How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm OnlineFDG 2024 · 4 citations
- On the Evaluation of Procedural Level Generation SystemsFDG 2024 · 5 citations
- "That Darned Sandstorm": A Study of Procedural Generation through Archaeological StorytellingFDG 2023 · 6 citations
- Why Oatmeal is Cheap: Kolmogorov Complexity and Procedural GenerationFDG 2023 · 8 citations
Authors
Collaborates with
- Queen Mary University of London8 shared
- Chalmers University of Technology1 shared
- National Library of Serbia1 shared
- St George's, University of London1 shared
- University of Bergen1 shared
- University of Luxembourg1 shared