12
papers
17
authors
2017–2026
active years
Output per year
Papers (12)
- Framing Water: Exploring Tensions between Social Norms and Environmental Sustainability through a Data Physicalization GameCHI Games & Play 2026 · 2 citations
- Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram PlatformCHI Games & Play 2025 · 2 citations
- Linking Player Types to User Experience: Considerations for the Design of a Platform for the Education on Sensitive TopicsCHI PLAY 2025 · 1 citations
- StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based ViolenceCHI PLAY 2023 · 8 citations
- GamiDOC: A Tool for Designing and Evaluating Gamified SolutionsCHI PLAY 2022 · 6 citations
- #StayHome Playing LoL - Analyzing Players' Activity and Social Bonds in League of Legends During Covid-19 LockdownsFDG 2021 · 0 citations
- Measuring Orthogonal Mechanics in Linguistic Annotation GamesCHI PLAY 2021 · 2 citations
- On Social Contagion in Gamification: The Power of Influencers in a Location-Based Gameful SystemCHI PLAY 2021 · 3 citations
- The Quirks of Being a Wallflower: Towards Defining Lurkers and Loners in Games Through A Systematic Literature ReviewCHI Games & Play 2021 · 4 citations
- A Framework to Infer Player Experience and Inform Customized Content Generation in Gameful SystemsCHI PLAY 2019 · 7 citations
- Player Types and Player Behaviors: Analyzing Correlations in an On-the-field Gamified SystemCHI PLAY 2018 · 17 citations
- Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility ScenarioCHI PLAY 2017 · 19 citations
Authors
Collaborates with
- University of Trento6 shared
- Graz University of Technology2 shared
- University of Waterloo2 shared