Jichen Zhu
Affiliations over time
- IT University of CopenhagenDenmark2022–2024 · 9
- Drexel UniversityUnited States2014–2021 · 22
- University of Central FloridaUnited States2011 · 1
Frequent co-authors
- Jennifer Villareale10
- Santiago Ontañón6
- Casper Harteveld5
- Magy Seif El‐Nasr5
- Erica Kleinman4
- Anushay Furqan3
- Evan Freed3
- Josep Valls-Vargas3
- Mathias Löwe3
- Robert C. Gray3
- Sebastian Risi3
- Aleksanteri Sladek2
- Brian Smith2
- Bruce W. Char2
- Caroline Guevara2
- Chelsea M. Myers2
- Justin Patterson2
- Natalie Lyon2
- Rush Weigelt2
- Sai Siddartha Maram2
Papers
- "Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization SystemCHI Games & Play 2024
- Country as a proxy for culture? An exploratory study of players in an Online Multiplayer GameCHI Games & Play 2024
- Ethics and Transparency in Game DataCHI PLAY 2024
- The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?FDG 2024
- "What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational GameCHI Games & Play 2023
- Designing for Playfulness in Human-AI Authoring ToolsFDG 2023
- Integrating Players' Perspectives in AI-Based Games: Case Studies of Player-AI Interaction DesignFDG 2023
- Re-trainable Procedural Level Generation via Machine Learning (RT-PLGML) as Game MechanicFDG 2023
- "I Want To See How Smart This AI Really Is": Player Mental Model Development of an Adversarial AI PlayerCHI PLAY 2022
- Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble LearningFDG 2021
- Player-AI Interaction: What Neural Network Games Reveal About AI as PlayCHI Games & Play 2021
- iNNk: A Multi-Player Game to Deceive a Neural NetworkCHI PLAY 2020
- Player Modeling via Multi-Armed BanditsFDG 2020
- Player-Centered AI for Automatic Game Personalization: Open ProblemsFDG 2020
- Reflection in Game-Based Learning: A Survey of Programming GamesFDG 2020
- Enhancing social exergames through idle game designFDG 2019
- Interactive Visualizer to Facilitate Game Designers in Understanding Machine LearningCHI Games & Play 2019
- Interweaving Narrative and Gameplay to Cultivate Empathy for Anxiety and DepressionCHI PLAY 2019
- Programming in game space: how to represent parallel programming concepts in an educational gameFDG 2019
- Design patterns for silent player characters in narrative-driven gamesFDG 2017
- Designing Visual Metaphors for an Educational Game for Parallel ProgrammingCHI Games & Play 2017
- Graph grammar-based controllable generation of puzzles for a learning game about parallel programmingFDG 2017
- Matsya: A Cultural Game of Flow and BalanceCHI PLAY 2015
- Remembrance: Making Player Character's Inner World PlayableCHI PLAY 2015
- Extended abstract for Canvas ObscuraCHI PLAY 2014
- Herbert: a motion-controlled mobile gameCHI PLAY 2014
- Little Newton: an educational physics gameCHI PLAY 2014
- Toward interactive social stories for children with autismCHI PLAY 2014
- Towards balancing learner autonomy and pedagogical process in educational gamesCHI PLAY 2014
- Using video games to facilitate understanding of attention deficit hyperactivity disorder: a feasibility studyCHI PLAY 2014
- wanted: guild, depicting hardcore gaming culture in virtual realityCHI PLAY 2014
- Representing game characters' inner worlds through narrative perspectivesFDG 2011