Papers
Full-text search over titles and abstracts of 4,468 matching games-research papers.
Combat in Games
FDG2015
Learning Behavior form Demonstration in Minecraft via Symbolic Similarity Measures
FDG2015
Playing with Recipes
FDG2015
Learning in Collaborative and Motivational Virtual Environments
FDG2015
The Negative Effects of Praise and Flattery
FDG2015
Detecting structural deadlocks in Multiplayer Games using automatically generated Petri Nets
FDG2015
Biotic games: Integrating real living cells into digital game play
FDG2015
Engaging Casual Games That Frustrate You: An Exploration on Understanding Engaging Frustrating Casual Games
FDG2015
A Pattern-Based Game Mechanics Design Assistant
FDG2015
Large-Scale Interactive Visualizations of Nearly 12, 000 Games
FDG2015
People Tend to Like Related Games
FDG2015
Bottom-up Game Studies
FDG2015
Tools for Game Discovery Built Using Latent Semantic Analysis
FDG2015
The Scored Rule Engine: Next-Generation Social Physics
FDG2015
Cultural Narratives in Game Design
FDG2015
Emerging Research Challenges in Computer Games and Software Engineering
FDG2015
Teaching Older Adults to Play Minecraft
FDG2015
Return of the Gradequest - Evaluating the Third Iteration of a Gameful Course
FDG2015
Active Learning for Player Modeling
FDG2015
Loops and Metagames: Understanding Game Design Structures
FDG2015
Participatory Republics: Play and the Political
FDG2015
An Analog History of Procedural Content Generation
FDG2015
Semantic Descriptions for Logical Content Generation
FDG2015
Top Versus Bottom: Game Evaluation from an Expert or Player Perspective
FDG2015
Cropland Capture - A Game for Improving Global Cropland Maps
FDG2015