2
papers
1
authors
2016–2017
active years
Output per year
Papers (2)
- Exploring the Role of Self-efficacy in Biofeedback Video GamesCHI PLAY 2017 · 39 citations
- DEEP: A Biofeedback Virtual Reality Game for Children At-risk for AnxietyCHI Games & Play 2016 · 163 citations
Authors
Collaborates with
- Radboud University Nijmegen2 shared
- Trimbos Institute1 shared